So Flight gets to trade in her simple flute for the magical Wind Flute. It's kind of like trading in the Fairy Ocarina for the Ocarina of Time (one of fantasy's greatest musical instruments, and if you disagree I will slap you through the internet.)
In panel 3, Flight is putting the giant flute in her cargo pocket (in total violation of the laws of physics.) In the early phases of designing Draconis Wicked, I thought that the characters looked cute when they held oversized tools or weapons. However, they just looked clumsy carrying these items around. I decided that everyone who carries a large item will also have some kind of magic case or pocket to stow it. Don't think too hard about it.
Tune in Monday for a double sized update.










2 thoughts on “DW Ch2 P14”
Arshe
I think you are right, the oversized items work great with the art style, it’s a level of abstraction that is easy to intuit.
Kitty
never apologize for cartoon logic
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